Simple Boots
Semi-Magical Boots
- Elven boots — Grants stealth
Magical Boots
- Speed boots — Grants very fast speed
- Galadhrim boots
- Water walking boots — Grants water walking
- Kicking boots
- Jumping boots — Grants jumping
- Fumble boots — Grants fumbling
- Levitation boots — Grants levitation
Weapon-Boots
Materials
Most boots are made from leather, but some, like shoes and spiked boots, can be generated from various materials including silver, steel, and mithril. Material affects weight, color, and interactions (e.g., silver weapon-boots deal extra damage to silver-hating monsters when kicking).
Armor Quality
All boots can be exceptional, elite, or celestial/primordial/infernal.
- Exceptional: -2 AC
- Elite: -4 AC, +1 MC
- Celestial/Primordial/Infernal: -6 AC, +2 MC, but can be used only by lawful/neutral/chaotic beings.
In kicking, the armor quality also multiplies the base damage:
- Exceptional: Double base damage
- Elite: Triple base damage
- Celestial/Primordial/Infernal: Quadruple base damage, but can be used only by lawful/neutral/chaotic beings.