Melee Weapon: Athame- Artifact

  • Weight: 0.6 lbs
  • Base value: 3500 gold
  • Material: Iron
  • Hands to use: Single-handed
  • Skill: Dagger
  • Throw distance: 10'
  • Quality: Exceptional (double base damage)
  • Base damage - Small: 2d4 (avg 5.0)
  • Base damage - Large: 2d3 (avg 4.0)
  • To hit bonus: +2
  • Safe enchantable level: +10 or below

Artifact properties

  1. Alignment is neutral
  2. Artifact is associated with wizards
  3. Artifact damage type is stunning damage
  4. Artifact to-hit bonus is 1d3
  5. Artifact damage bonus is 1d10
  6. Magic resistance when wielded
  7. Magic absorbing

Magical Effects

Effect | Details | Notes -- | -- | -- Probe monster | Reveals the monster's HP, AC and inventory as if zapped with a wand of probing | 'Replaces' other effects as enchantment increases Stun monster | Stuns the attacked monster. | Odds drop significantly once Magicbane is enchanted Scare monster | Scares the attacked monster. | Odds drop significantly once enchanted past +2 Cancel monster | Cancels the attacked monster as if zapped with the spell or wand of cancellation; absorbs energy and increases current and maximum energy by 1. | Odds drop significantly once enchanted past +2. Absorption occurs regardless of if the target is already canceled.

Source: https://nethackwiki.com/wiki/Magicbane

Notes

  • Magicbane absorbs 95% of incoming curses when wielded.