πŸ‘‰ A Shop is a special room where a shopkeeper sells goods to the player character.

ℹ️ Description

A shop is a specialized room filled with items for sale. A shopkeeper stands near the entrance, ensuring you pay for anything you take out of the room. Shops provide a reliable way to purchase much-needed equipment, identify unknown items through price testing, and sell your unwanted loot for gold.

πŸ—ΊοΈ Generation

Shops are very common special rooms and can be generated randomly in the Dungeons of Doom. The game always tries to generate a shop first before other special rooms. They will only generate in rooms that have exactly one door and no stairs.

There are many different types of shops, each specializing in different types of items, though some are general stores that sell a bit of everything:

  • Armor shops
  • Scroll shops
  • Potion shops
  • Weapon shops
  • Food shops
  • Ring shops
  • Wand shops
  • Tool shops
  • Book shops
  • Candle shops
  • /Rooms/Reagent Shop
  • Health food stores

πŸ† Strategy

  • Price ID: You can identify items by dropping them in a shop and seeing how much the shopkeeper offers for them, or by checking the price of items on the floor. This is a crucial early game strategy for identifying valuable items like scrolls and potions without using them.
  • Pets: Pets can safely pick up unpaid items in a shop and bring them outside without angering the shopkeeper. This is a powerful, though sometimes tedious, way to acquire items when you are low on gold.
  • Angering the Shopkeeper: Shopkeepers are incredibly dangerous. Never attack them or steal from them unless you are extremely well-prepared. An angry shopkeeper will relentlessly hunt you down.