πŸ‘‰ A Swamp is a damp special room characterized by multiple pools of water and amphibious monsters.

ℹ️ Description

A Swamp is a water-logged special room. The floor of the room is converted entirely to swampy grass, and a checkerboard pattern of water pools covers half of the squares. It is inhabited by aquatic pool monsters and moldy land fungi, and is a rich source of wild berries and mushrooms.

πŸ—ΊοΈ Generation

Swamps have a 1 in 6 chance of generating on Dungeons of Doom levels starting from level 14. When generated on a level, the game will attempt to convert up to 5 ordinary rooms into swamps.

πŸ‘Ύ Monsters

  • Pool Squares: The water pools are populated with aquatic monsters, primarily giant eels (80%), piranhas (10%), or electric eels (10%).
  • Land Squares: The dry grass squares have a 25% chance of spawning sleeping fungi or mold monsters (like a violet fungus or brown mold). Standard terrestrial monsters (like snakes or crocodiles) do not generate as part of the room itself.

πŸ‡ Vegetation and Foraging

The swampy grass tiles are fertile ground for various edible and dangerous plants. Each dry square has separate chances to contain: