👉 A Throne Room is a special room that contains a throne and a large number of monsters guarding it.

ℹ️ Description

A Throne Room is a special room easily identified by the presence of a throne in the center and a multitude of sleeping monsters surrounding it. The room usually contains a chest with loot, making it a lucrative but dangerous area for early game characters.

🪑 The Throne

The centerpiece of the room is the throne, which is what makes this special room so remarkable. Sitting on a throne can trigger a wide variety of magical effects, both beneficial and dangerous.

When you sit on a throne, there is a 2 in 3 chance that nothing special happens: it will simply feel comfortable if your role is a noble, or out of place otherwise.

However, there is a 1 in 3 chance that sitting on the throne will trigger one of 13 random magical effects. Each of the following effects has an equal 1 in 13 probability of occurring when an effect is triggered (or an overall 1 in 39 chance per sit).

⚠️ Warning: There is a 1 in 3 chance that the throne will vanish in a "puff of logic" after you sit on it, meaning you can only use each throne a limited number of times before it disappears forever!

Beneficial Effects

Effect Chance (if triggered) Description
Attribute Gain 1 in 13 A random attribute increases by 1 point.
Full Heal 1 in 13 Restores health to maximum, increases maximum health by 4, removes cream from your face, and heals wounded legs.
Wish or Luck 1 in 13 Grants a wish. However, if your luck is negative, there is a chance it will just increase your luck by 1 instead.
Genocide 1 in 13 Grants the ability to genocide a species of monster.
See Invisible or Map Level 1 in 13 Grants permanent intrinsic see invisible. If you already have see invisible or your luck is negative, it maps the entire level instead (or confuses you if the level is unmappable).
Identify Items 1 in 13 Identifies some random items in your inventory.

Harmful Effects

Effect Chance (if triggered) Description
Attribute Loss 1 in 13 A random attribute decreases by 3 to 6 points, and you take 1 to 10 magic damage.
Electric Shock 1 in 13 You take 1 to 30 electric damage (reduced to 1 to 6 if shock resistant) and exercise your constitution.
Loss of Gold 1 in 13 All the gold in your inventory disappears.
Blindness or Curse 1 in 13 If your luck is positive, you are blinded for 250 to 349 turns and lose 1 to 2 luck. Otherwise, a few random items in your inventory are cursed.
Confusion 1 in 13 You become confused for 16 to 22 turns.
Summon Audience 1 in 13 Summons 1 to 10 court monsters around you.

Neutral Effects

Effect Chance (if triggered) Description
Teleport or Aggravate 1 in 13 Teleports you to a random location on the level. If your luck is negative, it aggravates all monsters on the level instead.

🗺️ Generation

Throne Rooms can be generated randomly on Dungeons of Doom levels 7 to 20. They have a 1 in 6 chance of generating on levels eligible for special rooms. The room is always lit, has custom court music, and is populated with sleeping monsters surrounding the throne.

The monsters in a Throne Room are led by a prominent monster acting as the ruler (like an orc king or an ogre king), accompanied by their retinue. A locked chest containing gold is also placed in the room.