Combat Skill

Increases AC and MC when wielding a shield. Also increases to-hit, damage, and the chance of a critical strike of a weapon shield.

Skill Level Skill Slots to Advance Training to Advance Armor Class Bonus1 Magic Cancellation Bonus To-Hit Bonus Damage Bonus Critical Strike Chance
Unskilled     -0 +0 -4 -2 0%
Basic 1 20 -5 +1 0 0 5%
Skilled 1 80 -10 +2 +4 +2 10%
Expert 2 180 -15 +3 +8 +4 20%
Master 2 320 -20 +4 +12 +6 35%
Grand Master 3 500 -25 +5 +16 +8 50%
  • 1 Lower AC bonus is better.

Always Advanceable At Experience Levels

Additionally, the shield skill can always be advanced to a next level at certain experience levels, which depend on the starting level of the skill. Advancing this way still requires the free skill slots, and the skill cannot exceed the role's maximum level.

Skill Level When Starts at Unskilled When Starts at Basic
Basic 3  
Skilled 7 4
Expert 13 9
Master 21 16
Grand Master 31 25

The skill starts at Unskilled for Barbarians, Cavemen, Priests, Rogues, Samurai, and Tourists, and at Basic for Knights and Valkyries.