Armor Slots
GnollHack has 9 wearable armor slots:
Materials
Most armor can be generated from various object materials, such as iron, mithril, adamantium, or dragon hide. The material of an armor piece affects its weight, color, and properties. For example, silver items deal extra damage to silver-hating monsters. Certain armor types, like dragon scale mails or alchemy smocks, always use their specific base material.
New Armor Slots
Robe
Robe is a special armor slot that does not stack with the body armor. Instead, the game compares the AC and MC of both the body armor and the robe and chooses the better stat from the two.
Therefore, it is sometimes useless to enchant a robe while wearing a body armor, since it does not give bonus to AC from enchantments.
Bracers
Bracers is a new wearable armor slot. It does not have any special properties.
Weapon-Armor
Some armor can also be used as weapons. These include:
- Weapon shields — E.g. a spiked shield
- Gauntlets — E.g. gauntlets of ogre power
- Weapon boots — E.g. spiked boots
These armor can get weapon quality modifiers. When they do, these modifiers also give bonus to AC and MC:
- Exceptional — Double base damage, -1 AC
- Elite — Triple base damage, -2 AC
- Celestial/Primordial/Infernal — Quadruple base damage, -3 AC, +1 MC, but can only be used by lawful/neutral/chaotic beings