Archaeologist

Description

Lightly equipped explorer. The archaeologist starts with a touchstone, which can be used to identify gems.

Allowed Races

Allowed Genders

  • Male
  • Female

Allowed Alignments

Class Traits

  • Gains extra score from artifacts
  • Special achievement is to defeat Amonket, Ruler of Greater Mummies

Intrinsic Abilities

Level Intrinsic Abilities
1 Stealth, Speed
10 Searching

Hit Points and Mana

Stat Starting Value Increase Per Level
Hit points 11 +1d8 (avg. +4.5)
Mana 1d4+3 (avg. 5.5) +1d3+1 (avg. +3)

Skills

Combat Skills

Skill Starting Level Maximum Level
Bare-handed combat Unskilled Master
Dodge Unskilled Expert
Dual wielding Unskilled Master
Two-handed weapon Unskilled Expert
Wand Unskilled Master

Weapon Skills

Skill Starting Level Maximum Level
Bludgeoning weapon Unskilled Master
Crossbow Basic Master
Dagger Unskilled Master
Quarterstaff Unskilled Master
Sling Unskilled Master
Sword Unskilled Master
Thrown weapon Unskilled Expert
Whip Basic Grand Master

Spell Casting Skills

Skill Starting Level Maximum Level
Abjuration spell Unskilled Master
Arcane spell Unskilled Expert
Divination spell Basic Master
Healing spell Unskilled Expert
Necromancy spell Unskilled Master
Transmutation spell Unskilled Master

Miscellaneous Skills

Skill Starting Level Maximum Level Notes
Digging Basic Grand Master Starts at Basic due to starting with a pick-axe.
Disarm trap Unskilled Master  

Racial Adjustments

Dwarf

Skill Starting Level Maximum Level
Digging Skilled Grand Master