Monk

👉 The Monk is a martial artist who practices vegetarianism and is adept at various spells.

📋 Character Creation

Property Options
Allowed Races Human
Allowed Genders Male ♂️, Female ♀️
Allowed Alignments Lawful ⚖️, Neutral ☯️, Chaotic 😈

🧬 Class Traits

  • Vegetarianism
  • AC and MC bonus if without weapon, shield, and suit
  • No staggering blow when wearing a shield or suit
  • -30 to-hit penalty when wearing a suit
  • Gains 50% extra score from all conducts
  • Special achievement is to attain the level of Grand Master in Martial Arts

⚡ Intrinsic Abilities

Level Intrinsic
1 Sleep resistance 💤, Speed 👟
4 Half slower digestion
7 Poison resistance ☠️
10 Jumping 🦘
16 Stealth 👣
22 Searching 🔍
28 Warning ⚠️
34 Teleport control 🌀

❤️ Hit Points and Mana

Stat Starting Value Increase Per Level
Hit points ❤️ 12 +1d8 (avg. +4.5)
Mana 🔮 1d4+4 (avg. 6.5) +1d2+2 (avg. +3.5)

🏁 Starting Items

Item Quantity Details
Leather gloves 1 +1 enchantment
Simple gown 1 +1 enchantment
Potion of healing 3  
Food ration 1  
Apple 1  
Orange 1  
Handful of nuts 1  
Fortune cookie 3  
Oriental silk sack 1  

Additionally, there is a random chance to start with one of the following (mutually exclusive):

🪄 Starting Spells

📊 Skills

⚔️ Combat Skills

Skill Starting Level Maximum Level
Bare-handed combat Expert Grand Master
Dodge Unskilled Grand Master
Martial arts Unskilled Grand Master
Wand Unskilled Skilled

🪓 Weapon Skills

Skill Starting Level Maximum Level
Quarterstaff Unskilled Expert
Sling Unskilled Expert
Thrown weapon Unskilled Grand Master

🧙 Spell Casting Skills

Skill Starting Level Maximum Level
Abjuration spell Basic Grand Master
Clerical spell Unskilled Grand Master
Divination spell Unskilled Grand Master
Healing spell Unskilled Grand Master
Movement spell Basic Grand Master

🛠️ Miscellaneous Skills

Skill Starting Level Maximum Level
Disarm trap Unskilled Basic