π A shop is a special room where a shopkeeper sells goods to the player character.
βΉοΈ Description
A shop is a specialized room filled with items for sale. A shopkeeper stands near the entrance, ensuring you pay for anything you take out of the room. Shops provide a reliable way to purchase much-needed equipment, identify unknown items for a fee, and sell your unwanted loot for gold.
The price of identification services in specialized shops is half to that of a General Store, but the shopkeeper identifies only item types they sell.
πΊοΈ Generation
Shops are very common special rooms and can be generated randomly in the Dungeons of Doom. The game always tries to generate a shop first before other special rooms. They will only generate in rooms that have exactly one door and no stairs.
There are many different types of shops, each specializing in different types of items, though some are general stores that sell a bit of everything:
- General store β Sells a wide variety of different items.
- Used armor dealership β Specializes in armor.
- Second-hand bookstore β Specializes in magical scrolls and spellbooks.
- Liquor emporium β Specializes in potions.
- Antique weapons outlet β Specializes in weapons and ammunition.
- Delicatessen β Specializes in food.
- Jewelers β Specializes in rings and gems.
- Quality apparel and accessories β Specializes in wands and magical accessories.
- Hardware store β Specializes in utility items and containers.
- Rare books β Specializes in magical spellbooks.
- Lighting store β Specializes in lighting sources.
- Quality reagents and components β Specializes in reagents and gems.
- Exquisite concoctions and recipes β A unique shop on the Modron Plane specializing in premium potions and scrolls.
- Health food store β Specializes in vegan and health-oriented provisions.
- Deserted shop β A former shop containing dangerous mimics.