Combat Skills

Class Dodge Bare-handed combat Dual wielding Martial arts Shield Thrown weapon Two-handed weapon
Archaeologist U / E U / M U / M – – U / E U / E
Barbarian U / M B / M U / GM – U / E U / M U / GM
Caveman U / M B / M – – U / E B / GM U / GM
Healer U / S U / B – – – U / S –
Knight U / M U / E – – B / GM U / E U / GM
Monk U / GM E / GM – U / GM – U / GM –
Priest U / S U / S – – U / M U / S –
Ranger U / S U / S – – – U / GM –
Rogue U / GM U / M U / M – U / S B / GM –
Samurai U / M B / GM U / GM U / S U / E B / E U / GM
Tourist U / E U / E U / E – U / E B / GM U / E
Valkyrie U / M B / GM B / GM – B / GM U / E –
Wizard U / E U / B – – – U / S –

Weapon Skills

Edged and Thrusting Weapons

Class Axe Dagger Polearm Sword Thrusting weapon
Archaeologist – U / M – U / M –
Barbarian B / GM U / M – B / GM U / E
Caveman U / E U / E U / B – B / GM
Healer – S / GM – U / S –
Knight U / M U / E U / GM B / GM B / GM
Monk – – – – –
Priest – – – – –
Ranger U / E B / E U / S U / E B / E
Rogue – B / GM – B / M –
Samurai – U / E B / GM B / GM U / GM
Tourist U / E U / E U / E U / E U / E
Valkyrie B / GM B / GM U / M B / GM U / M
Wizard – U / E – U / B –

Blunt and Flexible Weapons

Class Bludgeoning weapon Flail Quarterstaff Whip
Archaeologist U / M – U / M B / GM
Barbarian U / M U / MG U / E –
Caveman S / GM U / GMG B / GM –
Healer U / S –G B / GM –
Knight U / M U / GM – –
Monk – – U / E –
Priest B / E U / EG U / E –
Ranger – –G U / S U / B
Rogue U / E U / EG – –
Samurai – U / GM B / GM –
Tourist B / M U / E U / E U / E
Valkyrie B / GM – – –
Wizard – – B / E –

Launchers

Class Bow Crossbow Sling
Archaeologist – B / M U / M
Barbarian U / E U / E U / E
Caveman U / S – B / GM
Healer – – U / S
Knight U / E U / E –
Monk – – U / E
Priest – – U / E
Ranger B / GM B / GM U / E
Rogue U / M B / M U / M
Samurai B / GM U / E –
Tourist U / E U / E U / E
Valkyrie U / E U / E –
Wizard – – –

Spell Casting Skills

Class Abjuration Arcane Celestial Clerical Conjuration Divination
Archaeologist U / M U / E – – – B / M
Barbarian – – – – – –
Caveman – – – – – –
Healer B / GM – – – – B / GM
Knight U / S – U / S U / S – –
Monk B / GM – – U / GM – U / GM
Priest U / GM – B / GMA B / GM – U / GM
Ranger – – – – – U / S
Rogue – – – – – U / S
Samurai – – – – – –
Tourist U / E U / E – U / E U / E U / M
Valkyrie – – – – – –
Wizard U / E B / GM – – U / GM U / E
Class Enchantment Healing Movement Nature Necromancy Transmutation
Archaeologist – U / E – – U / M U / M
Barbarian – – – – – –
Caveman – – – B / M – –
Healer B / GM S / GM – – – –
Knight – U / S – – – –
Monk – U / GM B / GM – – –
Priest – B / GM – B / GMA B / GMA –
Ranger – U / S – U / S – –
Rogue – – U / S – – U / S
Samurai – – – – – –
Tourist U / E U / E U / GM – – U / E
Valkyrie – – – – – –
Wizard B / GM – U / GM – – B / GM

A Priest: only the school matching the priest's alignment is available, celestial for lawful, nature for neutral and necromancy for chaotic. The other two are restricted.

Miscellaneous Skills

Class Wand Digging Disarm trap Riding
Archaeologist U / M B / GMD U / M –
Barbarian – U / E U / S U / M
Caveman U / E U / MD U / B –
Healer B / M – U / S –
Knight U / B –D U / B B / GM
Monk U / S – U / B –
Priest U / S – – U / S
Ranger U / S U / B B / M U / GM
Rogue U / E – B / GM U / S
Samurai U / B – U / B U / E
Tourist U / E U / E U / E U / E
Valkyrie U / B –D U / S U / E
Wizard B / GM – U / B U / B

Racial Adjustments

D Dwarf: digging enhanced.

  • Dwarf Archaeologist: S / GM
  • Dwarf Caveman: B / GM
  • Dwarf Knight: U / GM
  • Dwarf Valkyrie: U / GM

G Gnoll: flail enhanced. A gnoll who would start with a club, mace or short sword gets a flail instead, which makes the skill Basic.

  • Gnoll Barbarian: U / GM, or B / GM when starting with a flail
  • Gnoll Caveman: B / GM
  • Gnoll Healer: U / S
  • Gnoll Priest: B / E
  • Gnoll Ranger: U / E
  • Gnoll Rogue: B / M

Proficiency Levels

Each cell shows the starting level / maximum level.

Symbol Level
– Restricted (can't be improved)
U Unskilled
B Basic
S Skilled
E Expert
M Master
GM Grand Master