strength

Overview

Strength increases:

  • Chance to hit with melee attacks
  • Damage of melee attacks

Strength also adds half its damage bonus to ranged attacks with bows.

Strength also increases your carrying capacity.

Effect

Strength Bonus
To Hit
Bonus
To Damage
1 -1 -2
2 -1 -1
3 +0 -1
4 +0 +0
5 +0 +0
6 +0 +0
7 +0 +1
8 +0 +1
9 +0 +2
10 +1 +2
11 +1 +3
12 +1 +3
13 +2 +4
14 +2 +4
15 +2 +5
16 +3 +5
17 +3 +6
18 +3 +6
18/01–18/1001 +3–42 +6–83
19 +5 +9
20 +5 +10
21 +6 +11
22 +6 +12
23 +7 +13
24 +7 +14
25 +8 +15
  • 1 Note that 18/100 is sometimes referred to as 18/** in the game.
  • 2 The game adds 1 to hit, if a 1d100 roll is equal to or less than the percentile number.
  • 3 The game adds 1d2 to damage, if a 1d100 roll is equal to or less than the percentile number.