Description
Rich physician, adept at healing spells.
Allowed Races
Allowed Genders
- Male
- Female
Allowed Alignments
Class Traits
- Gains extra score from learnt spells of unrestricted schools
- Special achievement is to successfully cast a healing or abjuration spell of level 9 or higher
Intrinsic Abilities
Level | Intrinsic Abilities |
---|---|
1 | Poison resistance |
7 | Lycanthropy resistance |
14 | Sickness resistance |
Hit Points and Mana
Stat | Starting Value | Increase Per Level |
---|---|---|
Hit points | 11 | +1d7 (avg. +4) |
Mana | 2d6 (avg. 7) | +1d6 (avg. +3.5) |
Skills
Starting skills / Maximum skill levels for Neutral Human Healer.
Combat Skills
- Bare-handed combat: Basic/Basic
- Dodge: Unskilled/Skilled
- Wand: Basic/Master
Weapon Skills
- Bludgeoning weapon: Unskilled/Skilled
- Dagger: Skilled/Grand Master
- Quarterstaff: Basic/Grand Master
- Sling: Unskilled/Skilled
- Sword: Unskilled/Skilled
- Thrown weapon: Unskilled/Expert
Spell Casting Skills
- Abjuration spell: Basic/Grand Master
- Divination spell: Basic/Grand Master
- Enchantment spell: Basic/Grand Master
- Healing spell: Skilled/Grand Master
Miscellaneous Skills
- Disarm trap: Unskilled/Skilled