Monk

Description

Martial artist, adept at several spells.

Allowed Races

Allowed Genders

  • Male
  • Female

Allowed Alignments

Class Traits

  1. Vegetarianism
  2. AC and MC bonus if without weapon, shield, and suit
  3. No staggering blow when wearing a shield or suit
  4. -30 to-hit penalty when wearing a suit
  5. Gains 50% extra score from all conducts
  6. Special achievement is to attain the level of Grand Master in Martial Arts

Intrinsic Abilities

Level Intrinsic Abilities
1 Sleep resistance, Speed
4 Half slower digestion
7 Poison resistance
10 Jumping
16 Stealth
22 Searching
28 Warning
34 Teleport control

Hit Points and Mana

Stat Starting Value Increase Per Level
Hit points 12 +1d8 (avg. +3.5)
Mana 1d10 (avg. 5.5) +1d5 (avg. +3)

Skills

Starting skills / Maximum skill levels for Neutral Human Monk.

Combat Skills

Weapon Skills

Spell Casting Skills

Miscellaneous Skills