Cavewoman

Description

Strong warrior that starts with a club and a sling. The caveman has also a random beneficial amulet in the start.

Allowed Races

Allowed Genders

  • Male
  • Female

Allowed Alignments

Class Traits

  • Can practice cannibalism
  • Gains extra score from amulets of life saving
  • Special achievement is to attain the level of Grand Master in Bludgeoning Weapons

Intrinsic Abilities

Level Intrinsic Abilities
7 Speed
15 Warning

Hit Points and Mana

Stat Starting Value Increase Per Level
Hit points 16 +1d12 (avg. +6.5)
Mana 1d8-1 (avg. 3.5) +1d5-1 (avg. +2)

Skills

Starting skills / Maximum skill levels for Lawful Human Caveman.

Combat Skills

Weapon Skills

Spell Casting Skills

Miscellaneous Skills

Racial Adjustments

Dwarf

Gnoll

  • Flail: Unskilled/Grand Master