Cavewoman

Description

Strong warrior that starts with a club, a sling, and a saber-tooth tiger cub companion. The caveman has also a random beneficial amulet in the start.

Allowed Races

Allowed Genders

  • Male
  • Female

Allowed Alignments

Class Traits

  • Starts with a saber-tooth tiger cub
  • Can practice cannibalism
  • Gains extra score from amulets of life saving
  • Special achievement is to attain the level of Grand Master in Bludgeoning Weapons

Intrinsic Abilities

Level Intrinsic Abilities
7 Speed
15 Warning

Hit Points and Mana

Stat Starting Value Increase Per Level
Hit points 16 +1d12 (avg. +6.5)
Mana 1d6+1 (avg. 4.5) +1d2+1 (avg. +2.5)

Skills

Combat Skills

Skill Starting Level Maximum Level
Bare-handed combat Basic Master
Dodge Unskilled Master
Shield Unskilled Expert
Two-handed weapon Unskilled Grand Master
Wand Unskilled Expert

Weapon Skills

Skill Starting Level Maximum Level
Axe Unskilled Expert
Bludgeoning weapon Skilled Grand Master
Bow Unskilled Skilled
Dagger Unskilled Expert
Flail Unskilled Grand Master
Polearm Unskilled Basic
Quarterstaff Basic Grand Master
Sling Basic Grand Master
Thrown weapon Basic Grand Master
Thrusting weapon Basic Grand Master

Spell Casting Skills

Skill Starting Level Maximum Level
Nature spell Basic Master

Miscellaneous Skills

Skill Starting Level Maximum Level
Digging Unskilled Master
Disarm trap Unskilled Basic

Racial Adjustments

Dwarf

Skill Starting Level Maximum Level
Digging Basic Grand Master

Gnoll

Skill Starting Level Maximum Level
Flail Unskilled Grand Master